About this Content OER
‘The metaverse’ does not yet exist. It merely exists as many different visions of a future of computing, especially a future that Meta and Mark Zuckerberg would like to shape. Meanwhile, the history of computing has been marked by visions of augmented or virtual reality. At the same time, many media-technical elements of the metaverse-to-come already exist, such as games engines or VR glasses. This course therefore deals with visions of metaverses and their current media-technical instantiations. It explores some of the back stories of current and future metaverses, takes a critical look at current media, technical, social and economic aspects of existing offerings, and offers practical experiences of virtual worlds and the tools used to build them.
Goals
This course is a product of the teaching research project "Medienpraxiswissen" (http://medienpraxiswissen.rub.de). As an Open Educational Resource, it serves to make a course from the project accessible to other teachers. The course is designed for media practice teaching. The aim of the course is to familiarise students with the the media, technical, social and economic aspects of (visions of) the metaverse.
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AuthorProf. Dr. Armin Beverungen
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FacultyHumanities and Social Sciences
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FormatCourse
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"Metaverse" by Prof. Dr. Armin Beverungen, licensed under CC BY-NC 4.0. Content, works and works licensed in a different way are excluded from the licence. Images in the OER are from Dall-E, generated by Armin Beverungen.
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Date of PublicationWed, 04/24/2024 - 13:11 (updated on Tue, 07/30/2024 - 13:46)